Loot, Achievement, Effort, Guild, Guildmates, and Self
10/24/08
Wednesday we downed Council for the first time. Thursday, Illidan followed suit.
I had the foresight to run Wegame and film as much of our attempts as I could. I was unable to catch the entire fight, but I have uploaded a part of it. In it you can see my UI in all its glitchy (especially the minimap) boss mod-less glory, me nearly going OOM, and Illidan rape, Hunter-style. It's worth noting that our Hunter class lead respecced to Marksman, and was not one of the top two shown on Recount.
Many of our guild's officers went on a T6-DKP-spending-spree, screenshots were taken, and us raiders got a shiny new Black Temple achievement for our effort. We are now setting our sights on Sunwell, and while none of us are overconfident about our ability to get to Kil'jaeden before xpac, we expect to get at least a boss or two down in the following weeks.
Amidst all this progress and hubbub, however.. I've told myself to slow down and think through everything that's going on. Playing a game, raiding on WoW, seems so simple in concept. Yet it is inevitably political and cliquey.
Why do people raid?
The simplest answer is of course, to have fun. But what, then, brings a person joy? I have known through my journey from a newly turned 70 to a BT (and soon SW!) raider several players who raided purely for self gain. Then there are the others who raid because they want to "experience all the content" that they paid for when buying and subscribing to WoW. Some people just like to see results. Others yet, and these people I admire, are dedicated members of a guild and seek to help the guild as a whole become greater. I've heard the claim many times but I've usually found ulterior motives. Raiding with and for your guildmates is sort of different, the main purpose then being to make as many people happy as possible.
I have said this in various forums, but I would personally rank my own reasons for raiding to be 30% loot, 20% progression/experience, and 50% social relations.
I'm a rising sophomore in college, planning to major in Psychology. I attend SMCM. Yes, I am a girl.
I have been gaming online since 2004, progressing from games such as RuneScape to subscription games World of Warcraft, and now Aion: Tower of Eternity.
I have a love of archer classes, which finds me shooting arrows in just about every MMO that I play. There are many class-specific blogs scattered around the internet,
and this is not one of them. While I may comment on game mechanics and updates once in a while, I take a much more personal and philosophical stance.
The focus of this blog might change in the future, but for now, it's a personal space for me to comment on things that happen to me as a girl and a gamer, and rant if need be.
I'm also a hobby digital artist, and my art can be found at my deviantArt. I was formerly an equine artist but have since shifted to drawing humans.